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Symbian OS C++ for Mobile Phones Volume 3
49,99 € *
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Symbian OS C++ for Mobile Phones Volume 3 ab 49.99 € als pdf eBook: . Aus dem Bereich: eBooks, Sachthemen & Ratgeber, Computer & Internet,

Anbieter: hugendubel
Stand: 02.07.2020
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The Jackbox Party Pack 3 Steam Key GLOBAL
16,19 € *
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Experience another series of five mind-blowing party video games developed by the Jackbox Games, that you can enjoy with your friends available for Windows, Mac OS and Linux. The game also offers the connection to streaming platforms so streamers can play together with their viewers. Most of the games in the pack require only one person to own the game, which means that if you play locally, all the players can see the game through your computer, and if you are playing with your online friends or with the audience, the game can be viewed through streaming services. In most cases, the games support up to 8 players, but anyone who joins through the special code becomes the viewer and can actively participate in determining the winner by submitting votes. All games support up to 10,000 viewers playing along.Party Pack 3 includes five gamesQuiplash 2 - The point of the game is to finish up statements in the most humorous way possible by entering a word. The game now features new prompts, which raises the level of creativity.Guesspionage - In this game, you have to guess the percent results of certain surveillance prepared by the developers - the closer you are, the more points you receive. Additionally, other players judge if your result was higher or lower from the real one, and those who guessed right, receive bonus points.Trivia Murder Party - here you have multiple trivia questions but if you get the answer wrong, you have to fight for your life in mini-games. If you won’t survive you become a ghost that can still participate, however, this time your mission is to make the game more difficult for the remaining players.Tee K.O. Come up with the best T-shirt idea by combining your drawing skills with slogans to beat your opponents! After each participant finishes creating their t-shirt, each person ant the viewers get to choose which one they liked the most. The one with the most points wins the competition.Fakin’ It -In this game, players receive a task on their mobile phones to complete like rising a hand when prompted. However, one of the participants receives no instructions, which means he is the ‘faker’. This player has to blend in with the actions of the other players, so they do not point at him when the time comes to choose the faker.ReceptionThe third installment of the Jackbox Party will definitely satisfy the fans of the two previous versions as well as the new players that want to try to challenge their minds and cunningness. Additionally, the games prove to be some of the best interactive experiences for the audience on streaming platforms.You can buy this pack on our marketplace from sellers for less than in regular or digital stores.

Anbieter: G2A
Stand: 02.07.2020
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IMG Stageline MX-1IO Audio Interface
79,00 € *
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Das MX-1IO ist ein 1-Kanal Audio Interface der Firma IMG Stageline zur Wiedergabe von digitalen Audio-Daten vom Computer und zur Aufnahme des Mixings auf den Computer. Die Übertragung zum Rechner erfolgt über eine USB-Schnittstelle, welche auch gleichzeitig für die Stromversorgung zuständig ist. Als Eingänge sind ein Mikrofon-Anschluss über XLR, sowie ein Line-Anschluss über Klinke, welcher wahlweise auch auf Instrumentenpegel umgeschaltet werden kann, vorhanden. Die Ausgänge definieren sich über zwei Klinkenausgänge (6,3mm. Links & Rechts) und über einen Miniklinken-Ausgang für PC-Lautsprecher. · USB-Soundkarte · kompaktes Audio Interface · gleichzeitige Aufnahme und Wiedergabe · +48-V-Phantomspeisung, zuschaltbar · Anwendungsbereich: Studio, Homerecording, Digitale Musikproduktion, DJ · Bauform: Desktop · Gehäusefarbe: Schwarz · Gehäusematerial: Metall · Abmessungen: 120 x 50 x 110 mm · Gewicht: 498 g · Anzeige(n): Stereo-LED-Pegelanzeige · Wandler: 24-Bit AD/DA Wandler · Abtastrate (max.): 96 kHz · Auflösung (max.): 24 bit · Frequenzbereich: 20 Hz - 20 kHz · Eingangsimpedanz: 11 kOhm Line; 460 kOhm Instrument · Anzahl Mikrofoneingänge: 1 · Anzahl Analog I/Os: 3 In / 4 Out · Kopfhörerausgang: 3,5 mm Klinke · Eingänge: 1x Mic XLR, 1x Line/Instr. 6,3 mm Klinke, 1x Aux 3,5 mm Klinke · Ausgänge: 1x Line L/R 6,3 mm Klinke, 1x Aux 3,5 mm Klinke, Phones · Anschluss Rechner: USB 2.0 · Monitor Mixing: Hardware Monitoring · Bus Powered: ja · USB: USB 2.0 Audio-Interface · Stromversorgung: USB · Lieferumfang: USB Anschlusskabel · schaltbare 20- Audio Interface

Anbieter: Musik Produktiv
Stand: 02.07.2020
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Symbian OS C++ for Mobile Phones Volume 3
49,99 € *
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Symbian OS C++ for Mobile Phones Volume 3 ab 49.99 EURO

Anbieter: ebook.de
Stand: 02.07.2020
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UIQ

UIQ

34,00 € *
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. UIQ (formerly known as User Interface Quartz) by UIQ Technology is a software platform based upon Symbian OS. Essentially this is a graphical user interface layer that provides additional components to the core OS, to enable the development of feature-rich mobile phones that are open to expanded capabilities through third-party applications. Native applications can be written in C++ using the Symbian/UIQ SDK. All UIQ-based phones (2.x and 3.x) also support Java applications. Version 2.x and 3.x are pen-based and used in the following 2.5G and 3G smartphones: Sony Ericsson P800/P900/P910/P990/M600/W950/P1/W960/G700/G900, BenQ P30/P31 and Arima U300/U308, Nokia 6708, Motorola A920/A925/A1000/M1000/Z8/Z10.

Anbieter: Dodax
Stand: 02.07.2020
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Apress Beginning Android 3 Software-Handbuch En...
48,14 € *
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The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more. With Beginning Android 3, you’ll learn how to develop applications for Android 3 mobile devices using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, multi-touch, multi-tasking, and access web services. What you’ll learn - Discover Android and how to use it to build Java-based mobile applications for a wide range of phones and devices. - Create user interfaces using both the Android widget framework and the built-in WebKit-powered Web browser components. - Utilize the distinctive capabilities of the Android engine, including location tracking, maps, and Internet access. - Use and create Android applications incorporating activities, services, content providers, and broadcast receivers. - Support Android 3 and earlier devices, including dealing with multiple Android OS versions, multiple screen sizes, and other device-specific characteristics. - Create Flash game and other apps on Android. - Build and experience the array of new WebM video and other multimedia APIs for Android and more. Who this book is for This book is aimed at people new to mobile development.

Anbieter: Dodax
Stand: 02.07.2020
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Symbian OS C++ for Mobile Phones, Volume 3
55,00 CHF *
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Richard Harrison's existing books are the bestsellers in theSymbian Press Portfolio. His latest book, co-written withMark Shackman is the successor to 'Symbian OS C++ for MobilePhones' Volumes One and Two. Written in the same style as the twoprevious volumes, this is set to be another gem in theseries. The existing material from the volumes will be combined, withexplanations and example code updated to reflect the introductionof Symbian OS v9. New and simplified example application willbe introduced, which will be used throughout the book. Thereference and theory section in particular sets this book apartfrom the competition and complements other books being proposed atthis time. Anyone looking for a thorough insight into Symbian OS C++ beforemoving onto specialize on particular Symbian OS phones need thisbook! It will not teach people how to program in C++, but itwill reinforce the techniques behind developing applications inSymbian OS C++, and more. This innovative new book covers Symbian OS fundamentals, coreconcepts and UI. Key highlights include: * A quick guide to Kernel * Platform security * Publishing Applications * View Architecture * Multi-User games

Anbieter: Orell Fuessli CH
Stand: 02.07.2020
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Exchange & Comparison Two Real Time Operating S...
45,90 CHF *
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Inhaltsangabe:Abstract: Embedded systems are becoming an integral part of commercial products today. Mobile phones, watches, cars and flights controllers etc. are to name a few. There are critical elements between the system hardware and the software, one of the primary is the Real Time Operating System which ensures control, compatibility and timing. The Real Time Operating System has to interface/communicate well with the hardware below it to prevent casualty, and with the software above to ensure the applications running in a proper way. Therefore, more and more attention is being paid to the porting relationship between Real Time Operating System and Application Software by engineers in embedded field. Comparing and evaluating the performance of different Real Time Operating Systems is getting more important. Measuring is the only way to provide useful information, for example, which Real Time Operating System is best suitable for a specific hardware configuration. The purpose of this thesis paper is to find an approach to exchange MicroC/OS-II with NOKIA Car-kit OS on a micro-controller system. Besides porting MicroC/OS-II to the micro-controller system, the interfaces to higher level application software should be generated to adapt the application software to MicroC/OS-II. Finally, evaluate the advantages and disadvantages of them. In chapter 1, a brief introduction is provided. In chapter 2, the concept of RTOS and the development of Real Time Kernel are introduced. The field on which RTOS is always focusing and why RTOS is especially important in Embedded Systems are explained. The essential performance and the differences among several RTOS are also discussed in this chapter. In chapter 3, the micro Real Time Kernel MicroC/OS-II is introduced in details. The speciality of MicroC/OS-II and the services provided from MicroC/OS-II are explained. Also, the micro-controllers that MicroC/OS-II supported are introduced. In chapter 4, NOKIA Car-kit OS (NOKIA Car-kit Operating System) is introduced. The development history and some of important service mechanism are introduced briefly. In chapter 5, the evaluation and comparison of these two Operating Systems are made. The most important characteristics, the advantages and disadvantages for both of these two RTOS are discussed. In chapter 6, the software-mapping layer is discussed in detail. In this part, the whole software development procedure is explained. Issues from problem analyse, [...]

Anbieter: Orell Fuessli CH
Stand: 02.07.2020
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Exchange & Comparison Two Real Time Operating S...
38,00 € *
ggf. zzgl. Versand

Inhaltsangabe:Abstract: Embedded systems are becoming an integral part of commercial products today. Mobile phones, watches, cars and flights controllers etc. are to name a few. There are critical elements between the system hardware and the software, one of the primary is the Real Time Operating System which ensures control, compatibility and timing. The Real Time Operating System has to interface/communicate well with the hardware below it to prevent casualty, and with the software above to ensure the applications running in a proper way. Therefore, more and more attention is being paid to the porting relationship between Real Time Operating System and Application Software by engineers in embedded field. Comparing and evaluating the performance of different Real Time Operating Systems is getting more important. Measuring is the only way to provide useful information, for example, which Real Time Operating System is best suitable for a specific hardware configuration. The purpose of this thesis paper is to find an approach to exchange MicroC/OS-II with NOKIA Car-kit OS on a micro-controller system. Besides porting MicroC/OS-II to the micro-controller system, the interfaces to higher level application software should be generated to adapt the application software to MicroC/OS-II. Finally, evaluate the advantages and disadvantages of them. In chapter 1, a brief introduction is provided. In chapter 2, the concept of RTOS and the development of Real Time Kernel are introduced. The field on which RTOS is always focusing and why RTOS is especially important in Embedded Systems are explained. The essential performance and the differences among several RTOS are also discussed in this chapter. In chapter 3, the micro Real Time Kernel MicroC/OS-II is introduced in details. The speciality of MicroC/OS-II and the services provided from MicroC/OS-II are explained. Also, the micro-controllers that MicroC/OS-II supported are introduced. In chapter 4, NOKIA Car-kit OS (NOKIA Car-kit Operating System) is introduced. The development history and some of important service mechanism are introduced briefly. In chapter 5, the evaluation and comparison of these two Operating Systems are made. The most important characteristics, the advantages and disadvantages for both of these two RTOS are discussed. In chapter 6, the software-mapping layer is discussed in detail. In this part, the whole software development procedure is explained. Issues from problem analyse, [...]

Anbieter: Thalia AT
Stand: 02.07.2020
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